2013年5月1日 星期三

祕境(Terra Mystica) FAQ 中文翻譯

2012年玩家心目中最期待的奇幻大作"祕境"(Terra Mystica)終於再版,讓望穿秋水的桌遊愛好者終於得以一窺祕境的神妙!

這篇問答(FAQ)是轉錄自BGG上,一位名叫"Nick Knutsen"的BG Geek搜集板上討論規則的細項匯整而成(應該不是官方回答)。我相信對喜愛"祕境"這款遊戲的玩家應該有很大的助益,所以特別翻譯成中文,希望桌遊界的先進與朋友多多指教,如有錯誤請不吝指正。



1.一版規則勘誤(Errata)


1.1 計分板塊設置勘誤(Errata for Scoring card setup)

New setup, not in the first edition rulebook: "Shuffle the Scoring tiles and place them face-up 
on these spaces one after another, beginning with space 6. If you draw the Scoring tile with a 
Spade on its left side for spaces 5 or 6, put it aside and draw another one instead. Then 
shuffle it back in."
起始設置在第二版規則更動:"玩家將計分板塊面朝下洗勻,然後由標記6的空格依序往下排列。假如在空格5、6兩格出現的記分板塊左側有鏟子的圖案,先放置一旁並抽取沒有鏟子的新版塊代替,然後再將放置一旁的記分板塊洗回。"

According to the publisher: "The reason for this update is the danger of an exploit of the transforming bonus as our tests are showing."
總之,作者經過測試之後得知使用鏟子所得的額外紅利在遊戲後期會顯得過於龐大。

This will lead to the Spade scoring tile having a 12.5% lower probability of showing up in a game than any of the other tiles. To avoid this, you can draw all 6 scoring tiles first, then shuffle them and place them according to the above instructions. This is an unofficial suggestion.
因為二板規則所始用的方法會使有"鏟子"的計分卡被抽中的機率少12.5%,所以此篇文章作者建議或許可以先隨機抽出6張,再依照上述方法排列。


1.2 人魚族要塞功能勘誤(Errata for Mermaids' Stronghold)

The first edition rulebook says: "After building the Stronghold, immediately and only once move forward 1 space on the Shipping track. Neither pay 1 Worker, nor 4 Coins for this movement." 


This should be: "Neither pay 1 Priest, nor 4 Coins for this movement."
第一版規則說"要塞建築完成之後不需付出1工人與4塊錢即可使航海能力上升一級",這裡的工人應該改成祭司


2. 一般規則(General Rules)


2.1 轉換地形與建築行動(Transform and Build action)

When using several Spades, can I transform a Terrain space, build a Dwelling, and then transform another Terrain space adjacent to the new Dwelling?
當使用數個鏟子時,我可以先轉換一個地形,蓋一幢住宅,然後再轉換我新住宅旁的地形嗎?

No, you have to do all transformations before building.
不行,蓋建築物前必須完成所有地形轉換。

How exactly does the Transform and Build action work, and what's the difference between taking a Power action that gives free Spades vs. taking the Transform and Build action directly?
使用魔力的特殊行動裡可選擇的鏟子能力,這跟轉換地形與蓋建築物的行動有什麼差別?
 
A Power action, Bonus card or Faction ability that gives free Spades, also immediately gives you a Transform and Build action.
魔力特殊行動、獎勵卡或是種族能力所給予的鏟子,其實等於馬上得到一個"轉換地形與蓋建築物"的行動。

1) Choose an unoccupied Terrain space directly or indirectly adjacent to one of your Structures.
玩家的建築物直接或間接相鄰的版塊中,選擇一個沒有其他建築物的地形。
2) If you have free Spades (from Power actions, Bonus cards, or Halflings' Stronghold ability), you may apply any free Spades to transform the Terrain space into another terrain type of your choice. 
假如玩家有免費的鏟子,可以將其使用在條件1所述的地形上進行轉換。
3) If you transformed it into your Home terrain, you may apply any unused free Spades to one additional Terrain space (also unoccupied and adjacent to one of your Structures). If you have leftover Spades after also transforming this Terrain space into your Home terrain, you may do so again (only currently possible with the Halflings' 3 Spade ability).
承條件二,當玩家將該地形轉換成你的種族喜好地形之後,若是還有剩餘的免費鏟子可以用,可以依照條件1再選擇另一塊地形進行轉換(只有半身人種族的特殊能力可以一次擁有三個免費鏟子來換至最多三個地形)。
4) If you didn't use free Spades to transform more than one Terrain space, you may spend Workers (according to the current Exchange rate) to transform the Terrain space into another terrain type of your choice.
當免費的鏟子無法將第一塊地形完整的轉換成玩家種族的喜好地形,玩家可以選擇使用工人去換鏟子來補足,此時玩家可以將該地形轉換成任何想要的地形。
5) If the initial Terrain space is now your Home terrain, you may build a Dwelling there.
完成轉換之後,第1個被玩家轉成喜好地形的版塊,可以放置一幢住宅。
So you can never do both (3) and (4).
總之消耗工人得到的鏟子只能被運用在"一個"地形板塊,想要將多於一個以上的地形板塊轉換成種族的喜好地形,只能使用免費鏟子。

Is 3 the maximum amount of times you can transform one Terrain space in one action?
一格地形最多只能被轉換3次(3個鏟子)嗎?

No. When you transform, you can always follow the Transformation cycle in either direction, not necessarily taking the short route to your Home terrain type. You cannot change directions in one action, so the maximum transformations in one action is always 6. You may transform a space that is your Home terrain.
不是。轉換地形時,玩家可以選擇走地形轉換輪盤上的最長路徑(但是不能半途改變方向),所以轉換一格地形最多可以使用6個鏟子。

Can I choose a Terrain space that is already my Home terrain, use zero free Spades on it, and then apply the unused free Spades on another Terrain space? In this way I could build on the initial Terrain space.
我可以使用0個免費鏟子在已經是我的種族喜好地形上,然後再將其餘免費鏟子用在另一地形上嗎?這樣我就可以把住宅蓋在第一塊選擇的地形上了。

No. (This is covered in the overview above.) You can't apply unused free Spades on another Terrain space unless you actually transform the initial (chosen) Terrain space to your Home terrain. This means that you can never build on a Terrain space you didn't transform in the same action, unless all you do is build.
不行。有經過實質轉換的地形(使用鏟子數>0)才可以蓋房子,不然玩家可以直接蓋房子就行了。


2.2 宗教獎勵的鏟子(Spades from Cult bonuses (Phase III))

Can I spend Workers for additional Spades? Can I build a Dwelling?
使用宗教獎勵的鏟子時可以用工人換鏟子嗎? 可以順便蓋住宅嗎?

No. This is not a Transform and Build action.
不行。

Where can I apply these Spades?
那我該在哪裡使用這些免費的鏟子?

You may apply the Spades on different Terrain spaces, as long as the Terrain spaces are unoccupied and directly or indirectly adjacent to one of your Structures.
這些鏟子只能用來轉換與玩家的建築物直接或間接相鄰的地形板塊(參照2.1)。

 

2.3 直接與間接相鄰(Direct and indirect adjacency)

What's the difference between direct and indirect adjacency, and when does each apply?
直接相鄰與間接相鄰的差別在哪裡?哪時必須考慮它們?

Direct adjacency: Adjacent hexes, as well as hexes connected via a Bridge.
直接相鄰:相鄰的六角板塊(不被河流隔開)以及藉由橋樑連接的版塊。
  • In order to found a Town the Structures must be directly adjacent.
  • 城鎮的奠基必須基於直接相連的建築群。
  • When upgrading to a Trading House, you get the lower cost if your opponent's Structure is directly adjacent.
  • 當建築交易屋的時候若與對手的建築物直接相鄰,玩家可以降低建築費用。
  • When you build or upgrade a Structure, opponents may gain Power if they have Structures directly adjacent.
  • 當你建築住宅區或是升級建築物時,直接相鄰的對手可以獲得魔力。
Indirect adjacency: Terrain spaces that are not directly adjacent but that can be reached with Shipping (if your Shipping value is high enough).
間接相鄰:不相鄰的六角板塊(被河流隔開)以及必須透過航海能力連接的版塊(該玩家的航海能力許可範圍內)。 
  • When transforming Terrain spaces and/or building Dwellings, indirect adjacency is sufficient.
  • 只要是間接相鄰的板塊,即可允許玩家轉換地形或是建築住宅區。
  • Area scoring in the final scoring only requires indirect adjacency.
  • 遊戲結束結算最大區域時,玩家只要有間接相鄰的建築物都可以計入。
Tunneling (for Dwarves) and Carpet Flight (for Fakirs) give indirect adjacency for the purposes of the Transform and Build action, and for Area scoring in the final scoring. However, you can't use these abilities when using free Spades from Cult bonuses.
玩家因為種族特殊能力獲得的間接相鄰能力,可以在遊戲結束結算最大區域時使用。但是,玩家不能在第三階段的宗教獎勵免費鏟子時使用種族特殊能力(例如矮人種族以及苦行僧種族)。


2.4 因為對手相鄰建築獲得魔力(Gaining Power when someone builds next to you)

What happens if I get 3 Power, but I'm only able to gain 2 of them? Do I still have to pay 2 VP to gain the Power?
假如我得到3點魔力時,卻只能取得其中2點怎麼辦?我還是要付出2點勝利點數嗎?

No, if you aren't able to gain all the Power, you only need to pay VP for what you gain. In this case 1 VP.
不行。這種情況只會發生在沒有勝利點數可以扣的時候。像這時候玩家只需扣1點勝利點數。

Can I voluntarily choose to take less Power than I may gain from my Structures, in order to save VP?
我可以自願拿少一點的魔力,以免讓自己的勝利分數被扣太多嗎?

No, you have to gain all you can or nothing.
不行。魔力只能全拿或不拿,唯一的例外請見上述。

May I gain power when someone builds next to me as a Special action?
我可以因為對手的特殊行動所建造的相鄰建築物而獲得魔力嗎?

Yes. You may gain Power whenever someone builds a Dwelling or upgrades a Structure next to you (directly adjacent to your Structures(s)). The rules say it happens in Action #1 and Action #4, but it can also happen in other Actions, e.g. when a player uses a Special action (#7) to build or upgrade next to you.
當然。


2.5 元素祭壇的升級(Advancing on Cult tracks)

What is required to reach the top space of a Cult track?
每種元素祭壇升到頂級需要什麼條件?

To reach the top space (space 10) of a Cult track, you need to already have a key (Town tile). You get a Town tile when founding a Town. You need one key (Town tile) for each top space on a Cult track.
為了達到一座元素祭壇的頂級(第10格),玩家必需擁有一支鑰匙(城鎮板塊)。玩家可以經由城鎮的奠基而獲得一個城鎮板塊(鑰匙)。每個元素祭壇的頂級都個別需要一支鑰匙。

Is it allowed to send a Priest to an order of a Cult, and place it there, even if I can't advance the full range?
當我將祭司送入元素祭壇時,我無法前進指示格上的所有階級,這樣允許嗎?

Yes.
允許。

Can I send a Priest to an order of a Cult and take it back to advance 1 space, even if all Priest spaces are occupied?
當元素祭壇上放置祭司的格子全滿時,我還可以把祭司送入祭壇後再取回,以獲得上升1格元素階級嗎?

Yes, you can always send a Priest and take it back to advance 1 space on a Cult track.
可以。


2.6 城鎮的奠基(Founding Towns)

How are Towns founded?
城鎮如何奠基?

A Town is automatically founded when at least four of your Structures with a combined Power value of 7 are directly adjacent to each other. If one of the Structures is a Sanctuary, only three Structures are needed, but still a combined Power value of 7. However, the Favor tile "2 Fire" lowers the Power value requirement to 6. Taking this tile might mean that one or several Towns immediately are founded.
當直接相鄰的建築物數量達到4幢並且魔力總值大於7時,一座城鎮自動奠基。假如建築群其中一幢是聖殿時,建築物總數只需達到3幢,但是魔力總和仍須大於7。然而有一張恩惠卡會將魔力門檻降低至6(2點火元素),玩家得到該恩惠卡時可能會瞬間奠基數座城鎮。


2.7 紅利卡(Bonus cards)

What happens with Bonus cards in the last round?
最後一回合的紅利卡有什麼效果?

Bonus cards that give a bonus when passing, also do so in the last round. You don't take a new Bonus card in the last round.
跟其它回合一樣,也會有額外計分效果。玩家最後一回合結束時不能選新的紅利卡。

Can I use the Bonus card that gives +1 to Shipping when using Spades from a Cult bonus?
紅利卡上航海能力+1可以使用在第三階段的宗教獎勵上嗎?

No, Cult bonus happens in Phase III, and this tile gives +1 Shipping in Phase II (Actions) only.
不行,那只能用在第二階段。


2.8 資源轉換(Conversions)

If I gain more Power than I'm able to (because it's all in Bowl III), can I convert Power to Workers/Priests/Coins in the middle, so that the excess isn't lost? What about if I gain more Power than I'm able to and it's not my turn?
假如我得到魔力但是卻無法儲存時(所有的魔力圓片都在第三級),我可以先把這些多出來的魔力先轉成資源嗎?假如不是在我的回合我可以這麼做嗎?

No, you can only convert Power/Workers/Priest/Coins on your turn, before or after taking an action, not in the middle of an action. (You can also do it during final scoring.)
不行!所有的轉換必須在該玩家回合裡完成,而且必須是行動前或是行動結束。最後計分階段時也可以進行資源轉換。


2.9 最後計分(Final scoring)

Can I sacrifice Power during final scoring to get more to convert to Coins?
可以在最後計分時爆魔力來轉換資源或錢嗎?

Yes.
是的,而且建議玩家要這麼做。

In Area scoring, can I score points for several areas of connected Structures?
最大區域計分時,我可以將不相鄰的建築區域各別計分嗎?

No, each player only scores once, for his biggest area of connected Structures.
不行,只能算最大區域。


2.10 獲得恩惠卡(Getting Favor tiles)

The "2 Fire" Favor tile means that to found a Town I need Structures with a combined Power value of only 6. If I'm on 8 on the Fire Cult track and don't have a key, can I take this Favor tile and at once found a Town and use that key (Town tile) to advance to 10 with the 2 Fire influence from the tile?
2點火元素的恩惠卡(降低建造城鎮的魔力需求至6)代表我可能會馬上讓數座城鎮奠基。假如我目前在火元素祭壇第8格,我可以藉由拿取該恩惠卡讓城鎮奠基,之後在火元素祭壇前進2格直接登頂嗎?

Yes, if a Town would be founded by taking this tile, you get the key immediately, and may use it to reach 10 on the Fire Cult with the 2 Fire influence.
可以。

If I'm Chaos Magicians and get two Favor tiles, can I choose in which order to resolve them? This could matter for the "2 Fire" tile mentioned in the previous question.
假如我的種族是混沌法師,當我獲取兩張恩惠卡時,我可以自由組合恩惠卡生效的順序嗎?

Yes, you can resolve the Favor tiles in either order.
可以。


3. 種族特殊能力(Faction Abilities)


3.1 矮人與苦行僧(Tunneling (Dwarves) and Carpet Flight (Fakirs))

Can I use Tunneling or Carpet Flight to a Terrain space that is adjacent to one of my Dwellings, to get the VP?
當我使用矮人與苦行僧的種族特殊能力時,即使目標版塊有直接或間接相鄰我的建築物,我也可以獲得勝利點數嗎?

No, you can only do so when needed.
不行,因為在這種情況下玩家並不需要使用種族特殊能力。

Can I Tunnel or Fly several times when I take the Transform and Build action?
我可以在同一個"轉換與建築的行動"內使用數次矮人或苦行僧的種族特殊能力嗎?

No, you can only do so once per action. Fakirs with Stronghold can skip up to two spaces, but these skips can only be done to reach one Terrain space (even when using the 2 Spades Power action).
不行。每一次"轉換與建築"的行動只能使用一次矮人或苦行僧的種族特殊能力。苦行僧可以藉由建築要塞來讓此特殊能力加倍,但是仍然只能對單一目標版塊使用(即使有2個免費的鏟子)。

Can I Tunnel or Fly to a Terrain space without transforming it or building a Dwelling to get the VP?
我可以使用矮人或苦行僧的種族特殊能力但是不轉換地形與建築任何住宅來取得勝利點數嗎?

No, you must take the Transform and Build action to use this ability and get the VP, which means you must transform and/or build.
不行。

Can I use Tunneling or Carpet Flight to transform the same Terrain space several turns in a row, just to earn VP?
在同一輪內,我可以藉由使用矮人或苦行僧的種族特殊能力來重複轉換同一目標的地形,用以得到勝利點數嗎?

Yes, that's allowed.
可以。


3.2 半身人(Halflings' ability)

Do I get the VP when I get a Spade even if I'm unable to use the Spade?
假如我得到鏟子卻無法使用,也可以得到勝利點數嗎?

No, you have to use the Spade in order to get the 1 VP.
不行。


3.3 鍊金術師的要塞(Alchemists' Stronghold)

Do I get the Power when I get a Spade even if I'm unable to use the Spade?
假如我得到鏟子卻無法使用,也可以得到魔力點數嗎?

No, you have to use the Spade in order to get the 2 Power.
不行。


3.4 人魚族(Mermaids' ability)

If I'm Mermaids I can skip a River space when founding a Town. I place the Town tile on this River space. Does this River space block adjacency? Does it count as a Structure?
人魚族可以忽視河流阻絕地形來讓城鎮奠基。假如我將城鎮板塊放置於河流板塊上,此河流板塊還會有阻隔區域的效果嗎?這個城鎮版塊算是建築物嗎?

No, the skipped River space (with a Town tile on it) is not considered to be a Structure. It counts as a normal River space, e.g. for the sake of adjacency. However, it's considered to be part of the Town.
不算建築物,河流還是河流。但是這個河流版塊算是城鎮的一部分。

I want to found a Town by skipping a River space, but this River space already borders on my existing Town (which of course is not connected to any part of the new Town I want to found). What happens?
我想略過一個河流版塊來奠基城鎮時,但是這格河流已經是我現有奠基城鎮的邊界,這樣會如何? 

In this case you cannot found this Town by using the Mermaids' ability.
在這種情況之下,玩家無法奠基城市。


3.5 木精靈的要塞(Auren's Stronghold)

From the rulebook: "As a Special action (once per Action phase), you may advance 2 spaces on a Cult track of your choice (or on space 10 if you have a key)." Can I use the Special action to advance on two different Cult tracks?
規則上說"如同一個特別行動(每輪一次),玩家可以選擇祭壇裡的一種元素前進2階(假如要前進至最頂級需要一支鑰匙)"。我可以將這特殊行動分配至兩個不同的元素種類上嗎?

No, you must advance 2 spaces on the same Cult track.
不行。


3.6 巨人的要塞(Giants' Stronghold)

What does "a reachable Terrain space" mean?
"一個可達到的地形空格"是什麼意思?

A "reachable" Terrain space means that it's directly or indirectly adjacent to one of your Structures. This is different from the Nomads' Stronghold ability, which requires direct adjacency (but doesn't work over Bridges).
代表與玩家的建築物直接或間接相鄰的地形版塊。這與沙漠民族的要塞能力不同,它需要直接相鄰的版塊才能使用特殊能力(也不能是透過橋樑相鄰)。

FIN
20130501 WayMau


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